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Game Review: Halo Infinite

By Evan Woodka-Kelly

The Centennialight

Recently, Halo Infinite has been released for Xbox and PC. The game was released in December of 2021, and has a rating of 5/5 from TechRadar.

However, there are several different bugs and features that make this newest iteration of the series different than the rest.

The first large change is a “Battle Pass” where players earn xp for completing different daily and weekly missions. Once they gather enough xp, their Battle Pass level increases and they earn new rewards.

One large flaw with this is that you only earn xp for completing the missions. If there was some sort of system like match xp or kill xp, it would make it easy for newer players to unlock the interesting cosmetic items while still rewarding skilled players.

Another change to the game includes bringing back several types of vehicles, such as the Warthog and Ghost.

There are some issues with the vehicles, as once you use them you are almost unstoppable. Halo Infinite does provide a Hijacking feature, but it is difficult to pull off the trick if they have played for a while.

The game continues to have fun combat mechanics - most of the time - with the many varieties of guns and power weapons in the game. Halo Infinite brought back both the Gravity Hammer and Energy Sword, some of the most iconic Halo weapons.

The several different guns are mostly balanced, with the only problems being hits sometimes not registering. The same problem occurs with melee attacks, as it plays the sound for landing an attack but does not actually damage the enemy.

Overall, Halo Infinite is a fun game with many interesting features. Hopefully down the line of updates, the bugs are patched and the game is more balanced and new-player friendly.

Screenshot of Evan Woodka-Kelly's avatar.

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